Language Features
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# English Techniques
# Imaginative Language Features
# Descriptive Language
- Adjectives and Adverbs
- Adjectives describe nouns
- Adverbs describe verbs
- Connotation
- Meaning that is suggested, rather than literal
- Sensory Details
- Words and phrases that appeal to the reader’s senses
- Typically of sight and hearing, but also of touch, taste and smell
- Words and phrases that appeal to the reader’s senses
- Adjectives and Adverbs
# Figurative Language
- Anthropomorphism
- Metaphor
- Metonymy
- Pathetic Fallacy
- Crediting nature with human traits
- e.g. a description of the weather to symbolise a character’s emotional state
- Personification
- Simile
- Symbol
- An object pr phrase that emobdies a range of meanings that extend beyond its literal definition
- Synecdoche
- Zoomorphism
# Sound Devices
- Alliteration
- Assonance
- Cacophony
- Combing words to create or imply a harsh or unpleasant sound
- Consonance
- Euphony
- Onamatopoeia
- Words that sound similar to the sound they are mean to depict
- Rhyme
# Pace
- Caesura
- A break in the rhythm of a line of poetry, created by splitting a sentence or interrupting its regular rhythm, resulting in a dramaric pause
- Rhythm
- Patterns created through the arrangement of words according to syllables or the natural emphases created by their pronuciation
- Caesura
# Word Play
- Irony
- Using words with intended meanings that are different from, or even the opposite of, their literal meanings
- Often conveyed by the tone of delivery
- Three types of Irony:
- Verbal Irony
- When someone says something that is opposite to what they mean
- e.g. saying how warm it is when its very cold
- Situational Irony
- An event that mocks its circumstances
- e.g. a fire station gets burnt down when its supposed to be a building to protect against fire
- Dramatic Irony
- When something happens/is happening that the character in the situation is unaware of but the audience knows
- e.g. Romeo thinks Juliet is dead but the audience knows she is actually asleep
- When something happens/is happening that the character in the situation is unaware of but the audience knows
- Verbal Irony
- Using words with intended meanings that are different from, or even the opposite of, their literal meanings
- Parody
- The delibrate exaggeration of particular textual features of another work for humourous effect
- Pun
- A play on words, creating humour or irony through the fact that words have two or more meanings
- Satire
- Using humour or parody to draw attention to human flaws
- Irony
# Intertextuality
- Allegory
- Exploring a complex or abstract concept through the creation of a more concrete example
- Allusion
- A casual reference to another literary work or real-world event
- Analogy
- Explaining something by comparing it with a similar thing that is more familiar to the audience
- Quotation
- Repeating the words of another work or person, to add meaning or authority to a text
- Allegory
# Persuasive Language Features
# Pathos - Emotion
- Anaphora
- Attacks and Praise
- Colloquialism
- Cumulation
- Emotive Language
- Language that is highly emotional, designed to provoke an emotional response from the audeince
- Emphasis
- Generalisation
- Hyperbole
- Inclusive Language
- Language, such as personal pronouns (e.g. ‘we’, ‘us’, ‘our’), that makes the audience feel included in the writer’s argument
- Litotes
- Repetition
- Rhetorical Question
- A question that is posed not to elicit and answer but to encourage the audience to think, or for which the answer is self-evident
# Logos - Logic
- Aphorism
- Evidence
- Expert Opinions
- Formal Language
- Jargon
- Statistics
- Tricolon
# Ethos - Credibility and Character
- Anecdote
- Credentials
- Testimonials
# Spoken Language Features
- Accent
- The way in which words are pronounced, usually associated with a geograhical region
- Back-channel
- Dialect
- Grammar and vocabulary that is particular to a specific region
- Diction or Lexical Choice
- Elision
- The omission or slurring of syllables or words, such as ‘gonna’ and ‘g’ day’
- Ellipsis
- The omission of part of a sentence to create a causal tone
- e.g. ‘You going out tonight?’ (missing are)
- e.g. ‘Don’t know. You?’ (missing ‘I’ and ‘are’)
- Enunciation
- Filler
- Fluency
- The quality of speech in terms of its fluid and error-free delivery
- Idiolect
- Intonation
- The expression or tone carried by the voice; also refers to whether the voice is rising, falling or remaining at the same pitch
- Modality
- Non-verbal features
- Features that inform spoken communication,
- e.g. eye contact, gesture, posture and movement
- Pace or Tempo
- Pause
- Pitch
- The sound frequency (high or low) or a voice
- Register
- Rhythm
- Sociolect
- A style of speaking associated with a particular social group
- Stress
- Tone
- Language choices that convey emotion or attitude
- Transition Markers
- Volume
- The loundness or softness of a speaker
# Visual and Multimodal Language Features
# Mise en scène - Visual elements within the frame
- Lighting
- Colour
- Contrast
- Key
- Setting
- Environment
- Props
- Subject
- Body Language
- Costume
- Lighting
# Composition - Placement of elements within an image
- Camera Angle
- Eye Level
- High Angle/Bird’s Eye
- Low Angle/Worm’s Eye
- Oblique
- Shot Type
- Close-up/Extreme Close-Up
- Establishing/Long Shot
- Full/Medium Shot
- Density
- Depth of Field
- Film Stock
- Framing
- Proxemics
- Salience
- Staging Positions
- Camera Angle
# Text - Any words included in the imagr
- Position
- Ratio
- Typography
# Camera Movement and Focus
- Dolly
- Camera is mounted on a moving platform (dolly)
- Smoothly moves closer to (dolly in) or further away from (dolly out) the subject
- Gives the impression that the viewer is moving to/from the subject
- Creates a less artificial effect than zooming
- Camera is mounted on a moving platform (dolly)
- Handheld
- Pan
- Pedestal
- Tilt
- Truck
- Zoom
- Dolly
# Editing
- Crossfade
- Cut/Cutaway
- Fade
- Jump Cut
- L-cut
- Match Cut
- Shot Reverse Shot
- Split Screen
- Wipe
# Sound
- Diegetic
- Natural sounds from the scene
- e.g. dialogue, street noise, wind
- Adds to the realism of a scene
- Natural sounds from the scene
- Extra-diegetic
- Sound added in editing
- i.e. not natural/not from the scene
- e.g. voice-over commentary, backing track, sound effects
- Creates atmosphere and manipulates the audience’s response
- Sound added in editing
- Diegetic
Credit to Insight Year 11 English